R$ EARN ROBUX
HOLD $NOOB. FILL THE BAR. HIT A CHECKPOINT. GET A ROBUX GIFT CARD.
HOW IT WORKS
A share of the dev fees from every trade goes straight into the Robux Treasury — the treasury rewards holders with Robux gift cards.
Your bar fills up from how much you hold and how long you've held it. Selling weighs heavily against you.
Over minutes, hours and days your bar slowly fills as trading volume feeds the treasury. Hit a checkpoint, claim, get your card by DM.
SCORE = (HELD% × T) − (SOLD% × 2)
HELD% = your balance ÷ 1,000,000,000 × 100
T = min(1, hours held ÷ 6) — your time bonus ramps to full weight after 6 hours
SOLD% = every token that ever left your wallet, counted forever, at double weight
CHECKPOINTS: 0.10% → $10 · 0.30% → $25 · 0.60% → $50
PAYOUTS: at snapshot times announced on X, sized by what the treasury earned
Buying more raises HELD% instantly. The time bonus only grows. Selling is forever.
THIS IS A DEMO, TECH IS BEING SETUP WITH LAUNCH
CLAIM YOUR CARD
REACH A CHECKPOINT TO UNLOCK YOUR CLAIM.
YOU MUST HOLD FOR AT LEAST 10 MINUTES TO BEGIN ELIGIBILITY FOR ROBUX GIFTCARDS.